By Narendra Raghunath
In recent times, there has been a lot of talk about "design thinking" in the corporate world. However, it is not entirely clear what this term actually means. The concept of design thinking can be traced back to the early 1990s when enterprise resource planning (ERP) was introduced in Europe. This was done to streamline processes and standardize operations in order to improve business practices following the formation of the European Union. As part of this effort, ISO standardization was introduced, which emphasized industrial process streamlining as a priority consideration for doing business in Europe.
Rather than addressing the issue of rigidity at the software system level, design thinkers attempted to minimize the cost impact by addressing the issue at the user and system interaction stage. They assumed that if user-customer interactions in ERP systems were made comfortable, this issue of user/customer frustration could be resolved amicably. To achieve this, they developed user interface design tools, techniques, and methods as tangible solutions to address this issue.
However, when user interface designs still could not meet the expectations of pragmatic user needs beyond its peripheral interface comfort, and the problem still remained embedded in a non-flexible process flow, designers developed the next level of the solution by defining user interaction and user experience design. But since the problem continued to remain at the lengthy operational procedures embedded in software systems, the newly developed user interaction and user experience design also could not resolve the issue of customer needs, which is an essential value point entity in any market.
Despite these setbacks, this hydra-headed software monster and its bureaucratic decision-making processes slowly and steadily found its way through all areas of corporate business governance and its operational management. It is important to recognize that many times, facts are stranger than fiction in the corporate world.
In addition to the issue of procedural delays caused by the standardization of procedures that are becoming counterproductive to system efficiency, there is another important issue that businesses and society at large are facing today: the inadequacy of speed that technology is accentuating in society. Although computers and phones are able to increase the speed of operations in their systems, the human experience and interactions that are defined by socio-cultural facets of political and economic factoring of equity and justice or decision-making have not changed much. Considering these are the facets that determine the efficacy of any system, especially in governance and administration defined by interpersonal relationships and ego, most of these technological advancements in speed are turning out to be futile exercises, especially in industry.
Industry and design thinkers have responded to this issue with a user-centric design tool at the experience and interaction stage. They have brought up the business philosophy of “value addition” to their existing business models by introducing related or unrelated features to their products to sustain user interest in their products or systems. For example, the mobile phone has not changed its basic physical form of a rectangle derived from a men's shirt pocket. These days, they keep introducing some “value” additions in terms of apps or recording features to their products to divert human attention span from actual product quality or needs.
The question now is where the solution lies or how to solve this vexing question of business and the economy, which are getting into deeper water day by day. Another important question is what the actual design thinking should be. To answer this question, we must consider that macro systems are not a lean metaphorical structure but a colossal evolutionary build-up. For the time being, we need to set aside the formal “form that follows the function” of granular design thinking or the “part that forms the whole” of reductionist thinking. Instead, we need to adopt a new design thinking approach that is capable of addressing the complex interdependencies and interactions that exist in macro systems. This approach needs to be holistic, integrative, and systems thinking and should consider the evolutionary nature of macro systems. Only then can we begin to address the challenges facing business and society at large.
The monarchs and Oligarchs of the world of business :
In a globalized business environment, with diverse legal protocols and compliances from country to country and state to state, standardized operation procedures are essential for effective administrative control and legal and tax compliance. However, the problem lies not in the rigidity of these systems but in the corporate governance structures that exist in our world today. Most big corporates operate like old European monarchs and oligarchs in their practices and decision-making chain of command. These structures interrupt their chain of command with compulsory procedural compliances involving multiple agencies from taxation, company law board, banks, stock exchanges, states, and nations.
The issue of structural rigidity is not new, but what exacerbates it is the opaque and arbitrary power structures in these organizations. Today, citizens, users, and customers are highly conscious of their democratic rights, including equity and justice, and will not tolerate businesses that operate like absolute monarchs or oligarchs. If these businesses want to be surviving and be viable, then their practices need to be restructured, and their chain of command needs to comply with democracy and its practices.